

The pseudo-cooperative nature of the campaign is debatable, but it’s a solid casual game and worth checking out. LOCK N LOAD Achievement in Cars 2: The Video Game LOCK N LOAD 10 Collect and use each type of weapon. There’s something here for nearly everyone, plain and simple. I would go so far to say that gaming families would do well to buy it.

All it takes to win a race is one player - so while teamwork isn't necessary, you're also not fighting against each other.įor its flexible gameplay and four-player local support, Cars 2 is a very worthwhile rental. It’s arguable that the campaign is less co-op than Free Play (where you can turn off friendly fire), but ultimately all four players are assisting the person whose game save is being played on.
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The entire storyline is playable in splitscreen with up to four players.but until you reach each tier's end and unlock those races for Free Play, friendly fire remains on and players are scored individually. 50 SMASHING Drive through 100 breakable objects in a single event. Just how cooperative the game is depends on where you’re at in the campaign. Achievements MASTER AGENT Unlock 49 badges and crests. It takes around 8-10 hours to unlock all of the achievements on Xbox 360. Primary Games has free arcade and learning games for kids and teens. Cars 2 Achievements Full list of all 50 Cars 2 achievements worth 1,000 gamerscore.
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The gameplay is fun.but after 20 races or so it would be nice to have some added challenge or something to show for the last six hours of racing. Cars: Lightning Speed Speed Racing Pro 2 GP Hero Russian Car Driver HD Crazy Stunt. Cars 2: The Video Game Achievements Show completed achievements Show secret achievements There are 50 achievements with a total of 1000 points JET SETTER 10 Jump over an airplane's wings 3 times in. Multiplayer/co-op is very fluid and easy to jump into, but only on the local side. On top of that, there is no online mode whatsoever. Achievements and Trophies are few and far between, focusing on unusual in-game actions as opposed to progress milestones. More mature gamers are going to find less lasting enjoyment, unless they’re playing with their kids.
